Meine Guides
Expedition 33 — Field Reference

THE EXPEDITION COMPANION

Lumina Almanac

Team architecture, operative builds, the Monoco foot-hunt checklist, and the weapon and Lumina codex — ready whenever the expedition calls.

Acts II–III 5 operatives Contains story spoilers

Core engine: Maelle + Verso. Verso uses Base Attacks for AP/Perfection and Marking Shot to prepare Mark. Maelle attacks from Virtuose. Monoco adds Burn/Break support; Sciel supplies a damage buff and immediate turn. These are endgame setups with Painted Power on everyone.

STAGE ONE — WHILE HUNTING FEET

The Beast Vanguard

An endgame version of the foot-hunting party, after Painted Power and the listed equipment are unlocked. Builds Burn, Mark and Break rather than promising a guaranteed stun lock.

  • Conditional Break chain: Monoco needs 3 Gradient charges for Break Point. Verso needs 9 AP and the Rank A bonus of End Bringer to reapply Stun; this is not an unconditional loop.
  • Burn priming: Monoco uses Sakapatate Fire when 9 AP are available. Verso then refreshes Mark before Maelle attacks. Burn also enables her Swift Stride stance recovery.
  • Foot-hunt rule: Monoco must be in the active three-person party at the killing blow to learn that enemy's skill.
STAGE TWO — ONCE FEET ARE DONE

The Apocalypse Protocol

Swap Sciel in for a focused burst setup: she doubles Maelle's next-turn damage and hands her an immediate turn. The result depends on AP, target defenses and the equipped damage bonuses.

  • Double buff: With Cheater, Sciel casts Fortune's Fury (5 AP) for Maelle's next turn, then Intervention (5 AP) grants +4 AP and hands Maelle a turn. Reserve Sciel's opening AP for these skills.
  • Mark support: Verso uses Marking Shots or a Mark-applying skill to prepare the target. Free Aim costs AP; Rewarding Mark can refund AP once per turn.
  • The nuke: Maelle fires Stendhal with Mark, the Fortune's Fury double, and Virtuose's own multiplier stacked on top — often enough to clear the target in one turn.

Turn 1 rotation — the Maelle burst setup

STEP 1
Verso, prime & mark

Use Marking Shot, or Free Aim with Marking Shots (20% chance), to prepare Mark. Dualiso enables another action after a Base Attack. Tune Speed so your setup characters act before Maelle.

STEP 2
Sciel, amplify

Cast Fortune's Fury on Maelle for double damage, then Intervention to hand her +4 AP and an immediate turn.

STEP 3
Maelle, execute

Already in Virtuose via Medalum, fire Stendhal or Percée — Mark, the Fortune's Fury double, and Virtuose stack for the kill.